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NPC Generator

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Advanced [show]


Simon Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He has a moderate pudge and is not very fit. His blonde hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and he's in love

Ideals: Joker. Bonds: Military, Family, Nature, Has a crush. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Simon Crawford, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ernest Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants, and he perpetually has his monstrous two handed axe ready. His chestnut hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Depressed. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Ernest Wakefield, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 7 (-2)12 (+1)
Skills Insight +0, Stealth +5
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Miles Holton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears red leather gloves, a red jacket, and tight pants. His red hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.

Motivation: He is currently in port desperately looking for someone to get him out; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Guardian, Family, Slave, Criminal record. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Holton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 8
Languages Common, Terran, Aquan
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Bertram Harley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His chestnut hair is cut jaggedly and amateurishly. His blue eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: Bertram was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 12 years.

Motivation: To protect his home; and sabotage a competitor

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Guardian, Job. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Bertram Harley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)10 (+0) 7 (-2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He has all his life been fascinated with poetry.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Mentor, In love. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Gerald Van Es, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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