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NPC Generator

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Advanced [show]


Kody Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Fortune-teller profession.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Fortune-teller, but he was a colossal failure. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Berkeley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 16 (+3)17 (+3)
Skills History +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Simple lock.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. He keeps his long chestnut hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Tim was born with his mother's beautiful face. He has had some formal music training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Artistic, Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Attractive. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Tim Cornish, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anselm Badger, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is still thick. His eyes are amber and he is always smoking a pipe.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Poor, Mentor. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Anselm Badger, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. His moppish silver hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Apothecary profession.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Apothecary, but he was a colossal failure. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business; and he seems to be bored by most things

Flaws: Shy, Secretive, Mundane. Bonds: Attractive, Job, Family. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Thomas Whitby, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)7 (-2) 15 (+2)11 (+0)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Conrad Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Layabout. His hair is silver and very short. His amber eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: To be a Cook again; and regain custody of his son

Ideals: Justice, Artistic. Bonds: Job, Immigrant, Family. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Conrad Blyth, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Nature +6, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs

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