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Advanced [show]


Lance Wharton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He struck the Detective job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Entrepeneur, Athletic, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Lance Wharton, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Freshwater pearl (9 gp). Deep blue spinel (1500 gp).


Social Check DCs


Dustin Yorke, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes, though not visible through his cowl, are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Dustin Yorke, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)10 (+0) 16 (+3)4 (-3)
Skills Acrobatics +5, Performance -1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple -1

Possessions: 400 gp.


Social Check DCs


Justin Richie, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing black shirts, loose pants, and blazers most of the time. With a patchy silver beard and wild silver hair. His blue unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Cursed with unlife at a very young age, Justin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many goblins want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Justin Richie, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Simon Alby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Antagonistic, Ugly. Bonds: Nature, Adventurer. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Simon Alby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears a Stetson hat to cover his moderate length auburn hair. He has violet eyes.

Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and revenge

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Knight

Voice: American accent

Attributes [hide]

Everard Van Es, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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