Dean Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat, and carries nunchakus. His Stetson hat is riddled with cuts and holes. He has several tiny emerald earrings on each ear.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Sage profession.
History: Dean was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He now mingles about in high society.
Motivation: He is greedy; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shipwright
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Theodoric Hampton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a grey vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. He has shaved his head bald. His eyes are a pleasant green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: To be a Mason again; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Poor. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Shane Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy black suit. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered singing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1600 sp.
Frederick Woods, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Actor uniform. He wears his white hair up in a very large beehive style do. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Priest, his father struggled to pay the bills. He worked as a nervous Actor and found it very stressful. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Further expansion of business; and to be a priest again
Ideals: Impeccable. Bonds: Job, Attractive, Guardian, Poor. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Citrine (40 gp).
Arnold Elton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His hair is white and curly. His eyes are a pleasant gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised by priests from a young age. His childhood dream was to be a Guard, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Racist. Bonds: Attractive, Job, Religious, Mentor. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp.
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