Raymond Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: Raymond was born the youngest of three triplets. His childhood dream was to be a Layabout, but he was a colossal failure. He struck the Knight job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Family, Job, Criminal record. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Thomas Harlow, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and carries bows. His hair, while still mostly golden, has prominent grey streaks. His blue unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Thomas's homeland. Thomas decided to take the middle way and become a bodyguard. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Adventurer, Poor, Immigrant. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (600 gp). 3 Smokesticks. 3 Thunderstones.
Simon Ridley, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is always cut to a buzz. This gray eyed westerner is not easily forgotten.
Personality: Simon is depressed about a lot of things. He tends to be a nihilist. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Gifted from a young age, Simon studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He struck the Fisher job and began his own company from there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fortune-teller again
Ideals: Athletic, Gifted, Fighting. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Rock crystal (20 gp). Rose (20 gp). 1 Banded mail.
Frederick Roscoe, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. He wears his red hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Frederick was born the youngest of three triplets. In his 10th year, his parents were killed by a orcs raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and revenge
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Family, Enemies. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 28000 cp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item.
Gerald Axton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and has a large red mantle and cape that has been intricately interwoven into his black robe. He has wavy red hair. His ears are large.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he is content
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant. Occupation: Mason
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: 400 gp.
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