Hugh Thorpe, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a brown coat with blue slacks. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. He wears his hair in dreadlocks. He has amber eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Gifted from a young age, Hugh studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Adventurer. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 900 sp. 1 Breastplate. 1 Breastplate.
Arnold Browning, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he has the majority of his body covered in plate. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.
Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane. Bonds: Rich, In love, Religious. Occupation: Junk Dealer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 7 (-2) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
Jocelyn Palomarez, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His long black hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Slave. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp.
Guy Tattersall, Male Human [Permalink]
Personal [hide]
Description: This western man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. His white hair is still thick. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: A rival would like him out of the picture.
Flaws: Impulsive. Bonds: Poor, Immigrant, Criminal record, Nature. Occupation: Shepherd
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 1000 sp. Aquamarine (1000 gp). Black pearl (1000 gp).
Reynard Walcott, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white coat over a tan low-cut shirt, and a feathered hat upon his head. His brown hair is cut short with large spiked bangs in the front. His eyes are blue.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
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