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Advanced [show]


Gomory Stanley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his blonde hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small island village. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Racist, Impulsive, PTSD. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Gomory Stanley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 13 (+1)4 (-3)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Lapis lazuli (9 gp). Red garnet (140 gp).


Social Check DCs


Gerard Halsey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Insomniac, Hedonist, Depressed. Bonds: Attractive, Mentor. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Gerard Halsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 12 (+1)10 (+0)
Skills Athletics +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is portly but not overly obese. He has shaved his head bald. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Addict, Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Wymar Chatham, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Onyx (70 gp). Obsidian (8 gp). Onyx (70 gp).


Social Check DCs


Heward Blakely, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in yellow turtlenecks beneath a black coat with brown slacks. He wears a Stetson hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. He's since become an addict/alcoholic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels threatened by others

Flaws: Ugly, Disease, Addict, Insomniac. Bonds: Poor. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Heward Blakely, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 27000 sp. 1 Masterwork Common Melee.


Social Check DCs


Don Colton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a wide-brimmed hat to hide his balding. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Beggar

Voice: American accent

Attributes [hide]

Don Colton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)7 (-2) 16 (+3)15 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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