Clerebold Anderton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. He sports a long auburn beard, and similarly colored long hair. His green eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Clerebold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Criminal record. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
Possessions: 800 gp. Chrysoberyl (150 gp).
Trey Breeden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He has a long black beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. Trey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated, Philantrophist. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Scribe
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 30000 sp. Alexandrite (300 gp). Alexandrite (300 gp).
Nicholas Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears just a green suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: He was raised in a island tribe. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Pacifist. Bonds: Job, Nature, Family, Has a crush. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Hugh Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright green suits and hats. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His long red hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich northern family. In his 18th year, his parents were killed by a dire rats raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Someone believes him a fraud.
Flaws: Disease, Antagonistic, Secretive. Bonds: Rich, Religious, Enemies. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Gerard Breeden, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tattered old clothes. His brown hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Assassin profession.
History: Born in the south his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 13 years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new ruler responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Religious. Occupation: Ruler
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 16 (+3) | 19 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Infernal, Terran, Undercommon
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
Possessions: 46000 sp. Fire opal (600 gp). Golden pearl (140 gp). 1 Minor magic item.
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