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NPC Generator

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Advanced [show]


Thomas Benson, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man likes to wear brown tank tops with green pants. His tied-back hair is white. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich northern family. A gifted student he started as a Stylist, but he got bored and became a Engraver. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Job, Criminal record, Rich, Family. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Benson, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and curly. He has a dull look in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Spice Merchant profession.

History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Slave, Job, Immigrant. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Beckwith, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 4 (-3)8 (-1)
Skills Arcana +3, Insight -1
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Aldous Weld, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man prefers to wear blue clothing when he does not wear armor. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was born at the edge of vast forest. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Bonds: Guardian, Military, Nature, Adventurer. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Weld, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is well dressed, constantly wearing a grey suit, black shirt, and grey tie, and his gloved hand is found clutching a scythe. His hair is golden, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Miles was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has worked as a Miner like his mother before him.

Motivation: Wants a kiss; and to settle down with his crush

Bonds: Attractive, Has a crush, Job, Religious. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Miles Mitchell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 9000 cp. Smoky quartz (50 gp). Chrysoberyl (50 gp). Deep green spinel (50 gp).


Social Check DCs


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Flaws: Greedy, Impulsive. Bonds: Religious, Mentor. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Richard Brandon, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +4, Stealth +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. 2 Antitoxin. 2 Holy water. 2 Alchemist’s fire.


Social Check DCs

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