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NPC Generator

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Advanced [show]


Frederick Wallace, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt, he is not a threatening figure. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Terse. Bonds: Rich, Immigrant, Nature. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Frederick Wallace, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Abyssal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2700 sp.


Social Check DCs


Patrick Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is cut short. His eyes, though not visible through his cowl, are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up halberd and armor he uses now. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Rich, Job, Nature. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Patrick Enfield, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)12 (+1) 6 (-2)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Theobald Elton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. With a patchy golden beard and wild golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Priest business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Priest for hire.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Theobald Elton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 18000 cp. 1 Magnifying glass. 1 Climber’s kit. 1 Good lock.


Social Check DCs


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a yellow suit. He sports a flattop hair cut. His fierce green eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and to pay off his debts

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Nature, Debt. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Balimaar Weld, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Diggory Soames, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a faded coat and loose pants complete with feathered hat. His clothes are grease stained in places. He wears a feathered hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Diggory was born the youngest of three triplets. Diggory was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dilettante. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Justice. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Diggory Soames, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Red-brown spinel (110 gp). Deep blue spinel (600 gp). Fiery yellow corundum (500 gp).


Social Check DCs

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