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NPC Generator

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Advanced [show]


Odo Cotton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, violet shirt, and blue tie. His hair, while still mostly black, has prominent grey streaks. His green eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with his god.

History: Born in the south to a Sailor, Odo learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: He feels kind of lost in life; and sabotage a competitor

Ideals: Passionate. Flaws: Depressed. Bonds: Religious, Job, Adventurer. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Odo Cotton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Gunter Garrick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is blonde and very short. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: Gunter hails from a village terrorized by giants. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his old friends

Ideals: Professionalism. Bonds: Enemies, Rich, Adventurer. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Gunter Garrick, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)6 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. Iolite (70 gp). Coral (130 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He keeps his white hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Shepherd profession.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Trey was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Barrister. He struck the Barrister job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Bonds: Immigrant, Attractive, Job, Mentor. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Trey Copeland, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Blakeley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized grey coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Guy Blakeley, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 32000 sp. Carnelian (40 gp). Black star sapphire (900 gp). Chrysoberyl (110 gp).


Social Check DCs


Chad Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear yellow pants and tee shirts. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Chad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Religious, Rich. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Hadleigh, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 17 (+3)13 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Smokesticks. 1 Antitoxin.


Social Check DCs

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