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NPC Generator

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Advanced [show]


Nicholas Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Religious. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Nicholas Thorpe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 8 (-1)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes. His golden hair is slicked back into a classic pompadour. His amber eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to trick people and travel the world for free.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a rival would like him out of the picture

Flaws: Impulsive. Bonds: Job, Criminal record, Mentor, Debt. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Kyle Altham, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 17 (+3)7 (-2)
Skills Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Freshwater pearl (6 gp). Fiery yellow corundum (900 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Balimaar Colby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time, and is pretty ugly. His auburn hair is smooth and relatively long. He has gleaming, smiling brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant, Slave. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Balimaar Colby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Solomon Bristol, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. He has done his best to style his blonde hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Depressed, Disease. Bonds: Attractive, Has a crush, Job. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Bristol, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs


John Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He wears his hair in dreadlocks. His green eyes peer out from beneath his feathered yellow hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: John was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Impeccable, Opinionated. Flaws: PTSD. Bonds: Job, Rich. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

John Ashley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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