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NPC Generator

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Advanced [show]


Gerald Ashton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He has a large red mantle and cape that has been intricately interwoven into his grey robe. He has a small bristly mustache and wavy white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Religious, Rich. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Gerald Ashton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hugh Adley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: When he was but 6 years old his parents immigrated from the south. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Sensitive. Bonds: Rich, Military, Immigrant. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Adley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright brown suits and hats. His brown hair is singed and shortened. His green eyes peer out from beneath his broad brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Immigrant, Adventurer, Slave. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Gilbert Coombs, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is lengthy and is close to two feet long. His fierce hazel eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast desert. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Fortune-teller like his father before him.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people

Flaws: Antagonistic, Racist. Bonds: Rich, Job, Nature, Adventurer. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Hayley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Buckler. 1 Masterwork Heavy wooden shield.


Social Check DCs


Kyle England, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is smooth and relatively long. His hazel eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He was granted psionic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Gifted, Artistic. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Kyle England, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs

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