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Advanced [show]


Guy Gladstone, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his greatsword always slung over his shoulder. His white hair is unkempt and raggedy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Guy's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Flaws: Ugly, Addict, Antagonistic. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Guy Gladstone, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Trym Sydney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is wearing a long, white cloak. His white hair is cut short with large spiked bangs in the front. His eyes are blue and beady.

Personality: He is irascible and easily irritated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Stableman, but he got bored and became a Shipwright. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Immigrant, Job. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Trym Sydney, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Ignan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Weaver in town.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: He's attracted to the PC; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Family, Has a crush. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Tim Hadleigh, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 14
Languages Common, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Silk rope. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Wymar Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Pacifist. Flaws: Insomniac. Bonds: Job, Mentor, Poor. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Atterton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 6 (-2)14 (+2)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bertram Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Stylist uniform. His white hair is long and unkept. He has several tiny aquamarine earrings on each ear.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He worked as a nervous Stylist and found it very stressful. He then took over the family business and is one of the better Stylist for hire.

Motivation: Retire the richest man in the south; and sabotage a competitor

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Bertram Skelton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)8 (-1) 11 (+0)16 (+3)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2200 sp. Obsidian (16 gp). 1 Hourglass. 1 Masterwork Thieves’ tools.


Social Check DCs

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