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NPC Generator

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Advanced [show]


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Disease, Secretive, Racist. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Raymond Gracey, Male Human Fighter 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 13 (+1)9 (-1)
Skills History +6, Performance +2
Senses Passive Perception 11
Languages Common, Giant, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears black leather gloves, a black jacket, and tight pants. He has a small bristly mustache and wavy black hair. He has violet eyes and a black hat with a violet feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Disease, Insomniac. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Randal Bradshaw, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He wears his silver hair up. This green eyed southerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. By chance he met his brother recently and the two have been together since.

Motivation: He feels threatened by others.

Flaws: Racist, Fearful. Bonds: Mentor, Military. Occupation: Knight

Voice: French accent

Attributes [hide]

Hunter Wellington, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 15 (+2)18 (+4)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His broad hat is riddled with cuts and holes. This violet eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: The child of western immigrants he idolized his mother. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the west, certain he would find work there.

Motivation: Many dire rats want him driven away; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

John Cotton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Alby, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is physically well-built. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bernard was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Has a crush, Adventurer, Job. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Bernard Alby, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 15 (+2)10 (+0)
Skills Nature +5, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Red garnet (150 gp). Coral (150 gp). Sard (70 gp).


Social Check DCs

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