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NPC Generator

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Advanced [show]


Tim Badger, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his silver hair to look like a famous performer. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tim took refuge in the large cave and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Secretive. Bonds: Poor, Nature. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Tim Badger, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)10 (+0) 17 (+3)7 (-2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. He has styled his red hair well, parting it to the left. This blue eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Shy, Racist. Bonds: In love, Rich, Adventurer. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Hugh Nash, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Peter Landon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has green eyes and a green hat with a grey feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has worked as a Marshal like his mother before him.

Motivation: Further expansion of business.

Flaws: Forgetful, Disease. Bonds: Rich, Attractive, Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Peter Landon, Male Human Fighter 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (12 gp). Violet garnet (800 gp).


Social Check DCs


Wymar Sutton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears a grey collared shirt and white pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His right leg appears badly burned and disfigured. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Knight in town.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Assassin, but he was a colossal failure. He has achieved small success as a Knight.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Job, Poor. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Wymar Sutton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Stealth +3
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Bloodstone (20 gp). Banded agate (11 gp). Moss agate (11 gp).


Social Check DCs


Conrad Tenley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Poor, Mentor. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Conrad Tenley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20 pp. Amethyst (70 gp).


Social Check DCs

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