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NPC Generator

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Advanced [show]


Randal Cotton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports black clothing, slightly heavier than average wear. He has golden hair. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Cotton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aldous Barclay, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Extrovert, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Aldous Barclay, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills Religion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gomory Browning, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Gomory Browning, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Smoky quartz (20 gp). Golden pearl (140 gp). Star rose quartz (20 gp). Golden pearl (140 gp).


Social Check DCs


Don Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his glaive. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Attractive. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Don Charlton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Everburning torch. 4 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple blue robe with green stripes complete with hood. His golden hair is heavily combed to the right. His violet eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Lance was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Flaws: Ugly, Insomniac, Selfish. Bonds: Family, Rich. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Lance Alton, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs

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