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NPC Generator

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Advanced [show]


Dustin Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly maces and swords. His red hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He now owns his own business.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Enemies, Job. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Dustin Bentham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has shaved his head bald. His eyes are hazel and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Brewer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and wants a kiss

Flaws: Insane, Hedonist, Ugly, Disease. Bonds: Rich, Has a crush. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Trym Harper, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Stansfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean grey cloak covering his clean studded leather. His auburn hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Rich, Military. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Gerard Stansfield, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Simple lock.


Social Check DCs


Cory Thackeray, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a pastel collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His red hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in hand crossbow use. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Enemies, Has a crush, Adventurer. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Cory Thackeray, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Trym Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and brown pants. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Detective in town.

History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Disciplined, Fighting. Flaws: Addict. Bonds: Job, Rich. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Stansfield, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 7 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red spinel (60 gp).


Social Check DCs

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