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NPC Generator

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Advanced [show]


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a long, tan cloak. His hair is greying and his face has many wrinkles. He has green eyes and a tan hat with a green feather.

Personality: Prone to second guessing himself, he comes off as nervous. Shane is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Shane was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: To unite with his brother.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Graham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Amber (40 gp).


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin black vertical stripes and blue pants. He has a moderate pudge and is not very fit. He keeps his red hair in a flapper bob. His eyes are violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a orcs raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is wracked by social anxiety; and revenge

Flaws: Antagonistic, Insomniac, Fearful. Bonds: Military, Enemies. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Trym Barney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Benson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'5" and wears a black tunic with blue highlights, and long white pants that bunch up around his shoes. His hair is cut close to his head. His brown eyes peer out from beneath his Stetson black hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Hedonist. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Alexandre Benson, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Aquan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Harrington, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Gomory Harrington, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)9 (-1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Terran, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. Black pearl (200 gp). 1 Half-Plate.


Social Check DCs


Roger Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered greataxe and tarnished monstrous two handed axe as well. He has wavy red hair. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has achieved small success as a Beggar.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Has a crush, Rich, Job. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Trollope, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 19000 sp. A delicate brass dragon egg (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Alchemist’s fire. 4 Thunderstones.


Social Check DCs

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