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Advanced [show]


Shane Hampton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He dresses in tan turtlenecks beneath a blue coat with brown slacks. He has a hunchback. His black hair has been sun bleached extensively. This hazel eyed westerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Barkeep father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Fearful, Antagonistic, Disease. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Shane Hampton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp. Malachite (11 gp). White pearl (60 gp). Lapis lazuli (11 gp).


Social Check DCs


Theobald Bristol, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His black hair is cut short. His gray eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and his religion dominates his actions

Ideals: Fighting. Flaws: Mundane. Bonds: In love, Religious. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Bristol, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 6 (-2)10 (+0)
Skills Sleight of Hand +3, Survival +0
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


John Yardley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his blonde hair in a flapper bob. His fierce violet eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: The child of a Fletcher, who enjoyed hunting, John was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Justice. Flaws: Addict. Bonds: Rich, Enemies, Nature. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

John Yardley, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp. White pearl (60 gp).


Social Check DCs


Odo Morley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy blue pantaloons and a brown scarf. His chestnut hair is lengthy and is close to two feet long. His green eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Odo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Immigrant, Poor, In love. Occupation: Glassblower

Voice: Hissing voice

Attributes [hide]

Odo Morley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered greatsword and tarnished whip as well. His brown hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Brandon, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 cp. Tourmaline (150 gp). Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs

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