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NPC Generator

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Advanced [show]


Chad Emsworth, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His silver hair is cut short. His green unseeing eyes seem to look past you.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Fighting. Flaws: Disease, Depressed, Lazy. Bonds: Rich. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Chad Emsworth, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Roland Woods, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was always a brilliant, if unscrupulous mind. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Rich, Nature. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Roland Woods, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)8 (-1) 11 (+0)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Ralf Van Es, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His silver hair is long and unkept. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. He struck it rich when he found rare goods in large quantities. He has worked as a Laborer like his father before him.

Motivation: To be a Guard again; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Ralf Van Es, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. His brown hair is knotted and matted. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Ugly, Addict, Forgetful. Bonds: Rich. Occupation: Seamstress

Voice: Irish accent

Attributes [hide]

Trym Staurheim, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 16 (+3)8 (-1) 17 (+3)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Deep green spinel (100 gp). Moss agate (4 gp). Bloodstone (20 gp).


Social Check DCs


Gerard Harlow, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His auburn hair is greasy and uncared for. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Seeks redemption.

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Military. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Gerard Harlow, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs

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