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Advanced [show]


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He prefers to wear black pants and tee shirts. He has moderate length chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Gomory Dudley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Odo Vance, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling blue eyes.

Personality: Odo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: Odo was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Gifted. Flaws: Insane. Bonds: Rich, Attractive. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Vance, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)4 (-3) 12 (+1)13 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Balimaar Richie, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His hair is long and brown with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His violet eyes dart from person to person.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 4 years old his parents immigrated from the east. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To end his boredom; and he is content

Ideals: Impeccable, Justice. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Banker

Voice: Whispers

Attributes [hide]

Balimaar Richie, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Black pearl (1100 gp). Onyx (50 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Gerard Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has a white handlebar mustache and slicked back white hair. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of eastern immigrants he idolized his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Immigrant, Adventurer. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Gerard Ogden, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)7 (-2) 8 (-1)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


John Carlton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His long red hair reaches down to his waist. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: The child of a Scribe, who enjoyed hunting, John was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Mundane, Antagonistic. Bonds: Nature, Criminal record, Has a crush. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

John Carlton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. White pearl (130 gp). Jasper (40 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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