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NPC Generator

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Advanced [show]


Trey Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His auburn hair and beard is wavy and long. His blue unseeing eyes seem to look past you.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. A freak accident while working with his Adventurer father left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Trey Rutherford, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Jocelyn Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is yellow, and he wears a heavy tan leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by brigands. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He wants revenge against brigands.

Ideals: Professionalism, Artistic, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Jocelyn Hackney, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 15 (+2)10 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Wymar Yorke, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His brown hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Wymar was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record, Family. Occupation: Adventurer

Voice: Jittery and nervous

Attributes [hide]

Wymar Yorke, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. 1 Silk rope.


Social Check DCs


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light white in addition to tight pants. He keeps his black hair in a flapper bob. His amber eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born on a small isolated farm. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying sister.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Guardian, Enemies, Nature, Adventurer. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Gunter Astley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)15 (+2) 5 (-3)5 (-3)
Skills Intimidation -1, Nature +4
Senses Passive Perception 7
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Guy Riley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by chocolates. His long black hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with his god.

History: Born to a Servant, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Architect for hire.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Nature, Religious, Poor, Job. Occupation: Architect

Voice: French accent

Attributes [hide]

Guy Riley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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