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Advanced [show]


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is heavily combed to the left. He has a tattooed face.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Jeweler, but he was a colossal failure. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Immigrant, Job, Religious. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Ernest Carlton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)10 (+0) 13 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His long silver hair reaches down to his waist. He has a dull look in his green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born several months after his father was called into army service. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Athletic, Philantrophist, Logical. Bonds: Family, Military. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Gunter Livingstone, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Darkwood Shield. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and silver. His gray unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Joker. Flaws: Disease, Addict. Bonds: Adventurer, Family, Enemies. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Heward Tindall, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Disciplined. Flaws: Fearful, Antagonistic. Bonds: Rich, Slave, Enemies. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Carlisle, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Heward Byron, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. His white hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Heward Byron, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10000 sp. Freshwater pearl (5 gp). Hematite (5 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs

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