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NPC Generator

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Advanced [show]


Don Blakely, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. Recently the stress of being a Assassin has made it difficult for him to sleep.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Adventurer, Rich. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Don Blakely, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Deep blue spinel (800 gp).


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Godfrey Tattersall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Smokesticks. 3 Antitoxin. 3 Alchemist’s fire.


Social Check DCs


Trey Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a pastel scarf. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he seems to be bored by most things

Ideals: Logical. Flaws: Insane, Sensitive, Mundane. Bonds: Rich. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Trey Shipley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Patrick Atherton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Gifted from a young age, Patrick studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Patrick Atherton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 2 Antitoxin. 4 Thunderstones.


Social Check DCs


Percival Digby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and very short. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Percival Digby, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 16 (+3)9 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 48000 sp.


Social Check DCs

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