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Advanced [show]


Hugh Browning, Male Human [Permalink]

Personal [hide]

Description: He wears red trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. He carries a battered scimitar and tarnished bow as well. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Religious. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Hugh Browning, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Drogo Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Bellfounder, Drogo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has set out to sabotage the competition.

Motivation: He is content; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Poor, Attractive, Job. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Drogo Enfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


John Ashton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is bristling with hidden weapons, mostly clubs and spears. He wears a Stetson hat to cover his moderate length silver hair. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane, Fearful. Bonds: Criminal record, Rich. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

John Ashton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Charles Brent, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple tan robe with red stripes complete with hood. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Attractive, Adventurer. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Charles Brent, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears white trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His hair, while still mostly blonde, has prominent grey streaks. His fierce amber eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He has worked as a Masseuse like his mother before him.

Motivation: Wants to open a new tavern.

Flaws: Fearful. Bonds: Has a crush, Military, Job. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Alexandre Adley, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Spyglass. 1 Good lock. 1 Average lock. 1 Magnifying glass.


Social Check DCs

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