Shane Windsor, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear yellow clothing when he does not wear armor. His whole body is exceptionally muscular. He keeps his red hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich southern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Antagonistic, Secretive. Bonds: Immigrant, In love, Rich. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp.
Kyle Morton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a violet tunic with red highlights, and long black pants that bunch up around his shoes. He has styled his silver hair well, parting it to the right. He has several tiny amethyst earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east to a Armorer, Kyle learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Kyle never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer, Job, In love. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Miles Dumph, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears an entirely blue suit with white socks and a vest with buckled shoes. He has wavy silver hair. His hazel eyes peer out from beneath his broad blue hat.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.
Motivation: He has money and likes to spend it; and to reunite with his absent father
Flaws: Shy, Mundane. Bonds: Religious, Family, Rich. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
William Alby, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He has a dull look in his violet eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Dilettante, who enjoyed hunting, William was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and a deep hatred of dire rats
Ideals: Athletic. Bonds: Attractive, Enemies, Job, Nature. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Hematite (7 gp). Golden pearl (150 gp). Jet (150 gp). 1 Minor magic item.
Dean Blythe, Male Human [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears brown painted combat armor at almost all times. He wears his brown hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Dean and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Stableman
Voice: Russian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp. 1 Masterwork Heavy wooden shield.
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