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NPC Generator

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Advanced [show]


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Mason, but he was a colossal failure. He has drifted from career to career and currently works as a Baker.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Hedonist, Shy. Bonds: Poor, Job, Adventurer. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Richard Anderton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)18 (+4) 9 (-1)11 (+0)
Skills Animal Handling +1, History +6
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Odo Peyton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. With bright golden hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. In his 18th year, his parents were killed by a dire rats raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Flaws: Emotional, Racist. Bonds: Attractive, Adventurer, Enemies. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Peyton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Odo Washington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His blonde hair and beard is wavy and long. His eyes are brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Insomniac. Bonds: Guardian, Job. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Odo Washington, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Anderton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his right hand. His white hair is cut jaggedly and amateurishly. His eyes are blue and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. A gifted student he started as a Banker, but he got bored and became a Detective. He has drifted from career to career and currently works as a Detective.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: In love, Job, Adventurer. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Guy Anderton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Nature +5, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a dire rats raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Mayor, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac, Addict. Bonds: Family, Religious, Enemies. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Gerard Pickering, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)5 (-3) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs

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