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NPC Generator

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Advanced [show]


Rolf Kensley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Slave Trader. His white hair is braided into rings. His thin eyebrows rest above his beady amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is a Slaad in disguise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better village for his children.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Joker, Entrepeneur, Logical. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Rolf Kensley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)15 (+2) 16 (+3)14 (+2)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 30 pp. 3 Antitoxin.


Social Check DCs


Gilbert Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His head has been shaved. He has a dull look in his violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Gilbert studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Emsworth, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 6 (-2)13 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely violet suit with grey socks and a vest with buckled shoes. He sports a long red beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Depressed. Bonds: Mentor. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Guy Brandon, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Alexandre Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, yellow cloak. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: Alexandre was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Professionalism. Bonds: Attractive, Adventurer, Military. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Van Es, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4

Possessions: 7000 cp. Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Guy Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are likewise amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Guy was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Guy managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Insane. Bonds: Criminal record, Family, Rich. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Guy Springfield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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