Lance Kendal, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the west. Lance was born on a far western mountains where he grew up under the tutelage of his father, an expert Assassin. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Fearful. Bonds: Poor, Attractive, Immigrant, Family. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Nicholas Hayden, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a white tunic with pastel highlights, and long tan pants that bunch up around his shoes. His hair is short and auburn. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now owns his own business.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Optimist, Gifted. Bonds: Immigrant, Job, Religious. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Simple lock.
Miles Clifford, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with deerstalker hat. He is an epitome of beauty. He wears his blonde hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Miles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable. Bonds: Attractive, Job, Religious, Enemies. Occupation: Ruler
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler.
Anthony Bristol, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across
History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Anthony's mother didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To reunite with his old friends; and he has decided he is irredeemable
Flaws: Antagonistic. Bonds: Attractive, Guardian, Criminal record, Adventurer. Occupation: Shepherd
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Henry Brixton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He usually wears his red robe and has his shield always slung over his shoulder. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Animals are drawn to him, and he is able to talk to them.
History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Enemies, Adventurer. Occupation: Laborer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Freshwater pearl (4 gp). 1 Small steel mirror.
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