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NPC Generator

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Advanced [show]


Kyle Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is renowned for his bright green suits and hats. His right hand appears badly burned and disfigured. He keeps his blonde hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted, Professionalism. Flaws: Addict. Bonds: Mentor, Adventurer. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Kyle Marleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)11 (+0) 8 (-1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Miles Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair up in a very large beehive style do. His hazel eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Poor. Occupation: Soapmaker

Voice: Voice breaks

Attributes [hide]

Miles Blakeley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)14 (+2) 7 (-2)17 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Peter Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white armored body suit, with a simple blue line shooting up and back down. His auburn hair is smooth and relatively long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Spice Merchant, Peter learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Spice Merchant like his father before him.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Addict, Impulsive. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Peter Dayton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Tiger eye turquoise (11 gp). 1 Half-Plate.


Social Check DCs


Patrick Ansley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely brown suit with violet socks and a vest with buckled shoes, and a wedding ring on his left hand. He keeps his golden hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Tailor.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane, Shy. Bonds: In love, Job, Immigrant. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Patrick Ansley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)17 (+3) 15 (+2)11 (+0)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hunter Beverly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his trident, and his gloved hand is found clutching a trident. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Hunter Beverly, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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