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NPC Generator

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Advanced [show]


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. He sports a long red beard, and similarly colored long hair. His eyes are a pleasant green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Manfred was born the youngest of three triplets. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Philantrophist. Flaws: Mundane. Bonds: Military, Family, Job. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Manfred Emsworth, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Hematite (6 gp).


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long golden beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Religious, Adventurer. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Heiser, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Justin Bradley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather, and carries axes. His auburn hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Fighting, Joker. Bonds: Job, Rich, Family. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Justin Bradley, Male Human Fighter 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy auburn hair. His amber eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Godfrey grew up listening to his father's many stories. He worked as a nervous Doctor and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Body Guard again; and he loathes his own lifestyle

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a tan low-cut shirt, and a top hat upon his head, and he perpetually has his mace ready. He keeps his brown hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Gifted. Flaws: Disease, Shy. Bonds: Immigrant. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Haley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 18 (+4)9 (-1)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp.


Social Check DCs

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