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NPC Generator

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Advanced [show]


Ralf Clapham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Ralf Clapham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Adelard Browning, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His red hair is still thick. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Revenge; and to find somewhere to settle down

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Poor, In love, Enemies. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Adelard Browning, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the west. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Pacifist, Fighting, Persistence. Flaws: Mundane. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Norman Hayes, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Upton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tan trousers with white and yellow striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He has moderate length brown hair. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is content

Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Gunter Upton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is bald on top and has large white tufts of hair around his ears. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Roofer, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Drogo Wedgwood, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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