Shane York, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His white hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of giants once and for all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted. Bonds: Enemies, Adventurer, Debt. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 50 pp. Banded agate (5 gp). Blue quartz (5 gp). Star ruby (700 gp).
Miles Spaulding, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a tan suit, grey shirt, and red tie. His white hair is still thick. His eyes are brown.
Personality: He dislikes all the random violence that takes place in the east. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying sister.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 10 pp. 1 Everburning torch. 1 Everburning torch. 2 Antitoxin.
Chad Camden, Male Human [Permalink]
Personal [hide]
Description: A 6'2" eastern man, he has the majority of his body covered in plate. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.
Personality: He dislikes all the random violence that takes place in the east. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Chad was born in the east. At a young age he loved to build and create. He has had some formal painting training, and achieved minor success. After a long history of fighting, Chad and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Pacifist, Persistence, Artistic. Flaws: Antagonistic. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 10000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Backpack. 1 Simple lock.
Hunter Peyton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His hair is auburn, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 7 Acid flasks. 1 Alchemist’s fire.
Peter Hornsby, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. His golden hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.
History: He was born several months after his mother was called into army service. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption.
Flaws: Addict. Bonds: Job, Military, Criminal record. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
