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Advanced [show]


John Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy auburn beard and wild auburn hair. His brown eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Slave Trader in town.

History: He was born in the east. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Barrister again; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Secretive, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

John Deighton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His auburn hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Secretive, Fearful. Bonds: Job, Immigrant, Criminal record. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Gomory Clifford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cory Rylan, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. He has a moderate pudge and is not very fit. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend

Ideals: Philantrophist. Bonds: Rich, Immigrant, Criminal record, Adventurer. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Cory Rylan, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Hematite (13 gp). Violet garnet (500 gp). 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Hourglass.


Social Check DCs


Anthony Digby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large white mantle and cape that has been intricately interwoven into his blue robe. He has moderate length blonde hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. When Anthony reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Anthony Digby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


William Abram, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He sports green clothing, slightly heavier than average wear. With a patchy brown beard and wild brown hair. His eyes are blue and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has drifted from career to career and currently works as a Seamstress.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Disease. Bonds: Immigrant, Job, Rich. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

William Abram, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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