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Advanced [show]


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His blonde hair is lengthy and is close to two feet long. He has amber eyes and a brown hat with a black feather.

Personality: Prone to second guessing himself, he comes off as nervous. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To protect his home; and seeks redemption

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Criminal record, Guardian. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Aldous Heiser, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)11 (+0) 8 (-1)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Frederick Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting white shirt and pants. His hair is white and curly. His violet unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Military, Nature. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Frederick Atterton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Arcana +5, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Silk rope. 1 Silk rope.


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright silver hair and a scraggly beard. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: Miles hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: He wants revenge against gnolls.

Flaws: Ugly. Bonds: Job, Immigrant, Enemies, Family. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Miles Branson, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 7 (-2)11 (+0)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Giant, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1600 sp. Rich purple corundum (400 gp). Rhodochrosite (7 gp). Deep green spinel (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He sports grey clothing, slightly heavier than average wear. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. Don was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Don decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Don Blackwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)7 (-2) 18 (+4)13 (+1)
Skills Investigation +0, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Deep blue spinel (200 gp). Pink pearl (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Upton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears tan cloth garments or leather armor. With a patchy chestnut beard and wild chestnut hair. He has violet eyes and a tan hat with a brown feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Robert Upton, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)18 (+4) 11 (+0)13 (+1)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Giant, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +6

Possessions: 400 gp.


Social Check DCs

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