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Advanced [show]


Reynard Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a tan and blue robe with the hood down. He is an epitome of beauty. He sports a flattop hair cut. His hazel eyes peer out from beneath his wide-brimmed tan hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born the only child of a wealthy merchant. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in longsword use. He has dedicated himself to building a better village for his children.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Bradford, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 9 (-1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Good lock.


Social Check DCs


Adam Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His blonde hair is still thick. His eyes, though not visible through his cowl, are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Artistic. Flaws: Shy, Racist. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Adam Beckwith, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)8 (-1) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Eye agate (16 gp). Coral (130 gp). Fiery yellow corundum (900 gp). 2 Smokesticks. 3 Alchemist’s fire. 2 Holy water. 2 Smokesticks.


Social Check DCs


Gomory Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown painted combat armor at almost all times. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Immigrant. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Gomory Heiser, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Tickle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy white pantaloons and a black scarf. His hair is brown and very short. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Don hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.

Motivation: He's in love; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Don Tickle, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 600 sp.


Social Check DCs


Hugh Easton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear flannel. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Doctor, who enjoyed hunting, Hugh was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Logical. Bonds: Attractive, Nature. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Hugh Easton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 40 pp. 3 Tanglefoot bags. 1 Smokesticks. 4 Thunderstones.


Social Check DCs

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