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NPC Generator

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Advanced [show]


Solomon Spaulding, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan tunic with blue highlights, and long black pants that bunch up around his shoes, and is pretty ugly. His white hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Miller soon after.

Motivation: To protect his home; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane. Bonds: Job, Rich, Immigrant, Guardian. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Solomon Spaulding, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Beggar. His blonde hair is unkempt and raggedy. His thin eyebrows rest above his beady brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the east. He worked as a nervous Beggar and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Beggar

Voice: Soothing and warm

Attributes [hide]

John Ainsworth, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. Golden yellow topaz (700 gp). Eye agate (11 gp).


Social Check DCs


Rolf Burton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white armored body suit, with a simple blue line shooting up and back down. His brown hair is drawn into a tight pony tail with a card scrunchie. His brown eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 6 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Rich. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Rolf Burton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Aquamarine (400 gp). Jasper (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Manfred Woods, Male Human [Permalink]

Personal [hide]

Description: This eastern man sports black clothing, slightly heavier than average wear. His clothes are grease stained in places. He has done his best to style his golden hair to look like a famous performer. His blue unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Manfred was born the youngest of three triplets. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Disease, Shy. Bonds: Poor, Immigrant, Family. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Manfred Woods, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly red, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Ruler, who enjoyed hunting, Lance was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Optimist. Bonds: Rich, Criminal record, Nature. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Lance Holton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Tiger eye turquoise (8 gp). Onyx (60 gp). Red garnet (150 gp). 1 Everburning torch.


Social Check DCs

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