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NPC Generator

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Advanced [show]


Tim Hallewell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Bellfounder. His brown hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Tim was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Secretive, Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Tim Hallewell, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Perception +2, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. With a patchy blonde beard and wild blonde hair. His thin eyebrows rest above his beady violet eyes.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has dedicated himself to building a better kind of golem.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Debt. Occupation: Engraver

Voice: Old thin voice

Attributes [hide]

Gerard Ramsay, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 18 (+4)15 (+2) 15 (+2)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Copeland, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair, while still mostly black, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Bonds: Rich, Attractive, Military. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Simon Copeland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Theobald Rutherford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a pastel vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright brown hair and a scraggly beard. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: He was always a brilliant, if unscrupulous mind. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Theobald Rutherford, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Crawford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a brown cloak and cross-gartered white stockings. He keeps his blonde hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful. Bonds: Military, Rich. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Miles Crawford, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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