Nicholas Remington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears violet painted combat armor at almost all times, and a wedding ring on his left hand. His auburn hair is long and unkept. His ears are large.
Personality: He has always had a great fascination with Human culture. He is a bit of a xeno-phobe, disliking non-Humans.
History: Sold as a small child to a wizard, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people.
Flaws: Ugly, Racist. Bonds: In love, Mentor. Occupation: Assassin
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 36000 sp. 2 Thunderstones.
Manfred Leighton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a brown costume with the symbols of his god on his torso. His hair is cut close to his head. His face is scarred and worn.
Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Manfred was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and further expansion of business
Ideals: Athletic, Artistic, Extrovert. Flaws: Ugly. Bonds: Job. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Banded agate (9 gp). Black pearl (600 gp). Emerald (700 gp).
Gilbert Oakley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, pastel, dusty cloak and is in decent physical shape. His hair is black and curly. His eyes are hazel and beady.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He became a Fletcher soon after.
Motivation: A deep hatred of orcs; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Mentor, Job, Enemies. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Patrick Thornton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large tan jacket. He has a long brown beard with little hanging trinkets. His eyes are likewise violet.
Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A rival would like him out of the picture.
Flaws: Shy. Bonds: Criminal record, Rich, Family. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Blue quartz (13 gp). 1 Masterwork Common Melee.
Richard Stansfield, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and his gloved hand is found clutching a bow. His golden hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the east. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east his family was never financially stable. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Fighting. Bonds: Poor, Adventurer, Religious. Occupation: Stableman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
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