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Advanced [show]


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Odo was born on a far eastern island where he grew up under the tutelage of his mother, an expert Banker. He left for the east, certain he would find work there.

Motivation: He wants to get laid; and he's in love

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Odo Barclay, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Blue quartz (10 gp). Hematite (10 gp).


Social Check DCs


Diggory Whitby, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is short and blonde. His otherwise smooth face is marked with small tiny scars.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Flaws: Depressed, Antagonistic. Bonds: Rich, Adventurer, Job, Debt. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Diggory Whitby, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Randal Gladstone, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a green cloak and cross-gartered black stockings. He has styled his black hair well, parting it to the left. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a plains tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: To clean up the streets; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record, Guardian. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Gladstone, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Patrick Clapham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Stableman. His head has been shaved. His eyes are violet and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is frequently practicing swordplay.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Stableman soon after.

Motivation: He's in love; and to reunite with his old friends

Flaws: Ugly. Bonds: Adventurer, Military, Nature, Job, Has a crush. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Patrick Clapham, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp. Hematite (9 gp).


Social Check DCs


Balimaar Yorke, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he dresses like a well dressed Shepherd does. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised by priests from a young age. His childhood dream was to be a Tanner, but he was a colossal failure. He has drifted from career to career and currently works as a Shepherd.

Motivation: He wants to get laid; and his religion dominates his actions

Ideals: Joker. Bonds: Job, Has a crush, Religious, Mentor. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Balimaar Yorke, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 18 (+4)17 (+3)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs

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