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Trey Rutland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. His white hair is styled in orderly dreadlocks. His eyes are blue and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. After months of barely getting by, Trey managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, In love, Criminal record. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Trey Rutland, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Balimaar Bradley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his bow and is in decent physical shape. He has wavy red hair. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy and tries to find solutions quickly.

History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Justice. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Balimaar Bradley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Orc, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Silver comb with moonstones (600 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Hugh England, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and auburn. His skin is flawless and his violet eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Mercenary, Hugh learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He became a Mercenary soon after.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Attractive, Job, Guardian. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Hugh England, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raymond Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears a broad hat to hide his balding. His green eyes peer out from beneath his broad red hat.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of eastern immigrants he idolized his mother. Raymond was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and retire the richest man in the east

Ideals: Entrepeneur, Extrovert. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Gladstone, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Bonds: Poor, Attractive, Family, Adventurer. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Miles Huckabee, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Everburning torch. 5 Acid flasks. 1 Thunderstones.


Social Check DCs

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