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NPC Generator

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Advanced [show]


Drogo Burton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear blue tank tops with brown pants. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Drogo will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert, Fighting. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Drogo Burton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)8 (-1) 7 (-2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Sutherland, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with tan pants. He is portly but not overly obese. His white hair is still thick. His blue unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Disease, Cynical. Bonds: Nature, Adventurer. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Frederick Sutherland, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Anselm Dayton, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a black coat with tan slacks. He has a slight overbite and is overall scrawny. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Military. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Dayton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 4 (-3)15 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Roland Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. He has wavy black hair. He has several tiny emerald earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is an amazing painter.

History: Born in the east to a Stylist, Roland learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Bonds: Attractive, Rich, Job. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Roland Clifton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Percival Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears violet leather gloves, a violet jacket, and tight pants. He wears his silver hair up. His eyes are green and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He got into the Laborer business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Athletic. Flaws: Insane, Addict. Bonds: Job, Debt. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Percival Berkeley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Silver pearl (140 gp). Azurite (14 gp). Moonstone (40 gp). 1 Everburning torch.


Social Check DCs

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