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NPC Generator

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Advanced [show]


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has a long blonde beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Ernest Kimberly, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Tim Sydney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his violet robe and has his shortbow always slung over his shoulder. His red hair has been sun bleached extensively. His eyes are violet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Barrister, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Family, Poor, Job, Enemies. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Tim Sydney, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Aldous Bristol, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with wide-brimmed hat. He wears a colorful flower in his silver hair. His fierce blue eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate. Flaws: Secretive. Bonds: Attractive, Poor, Religious. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Aldous Bristol, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a violet collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: Wants to raise his children well; and to reunite with his absent father

Ideals: Justice. Flaws: Insane, Emotional. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Wymar Gracey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)10 (+0) 10 (+0)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Red-brown spinel (60 gp). White pearl (60 gp). Jasper (20 gp).


Social Check DCs


Adam Asheton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey deerstalker hat and grey clothes. He keeps his long red hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He believes the world needs to unite to get rid of giants once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Layabout. Days after completing his studies, news broke out that his hometown was attacked by giants. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Disease. Bonds: Enemies, Job, Rich. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adam Asheton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Deception +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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