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NPC Generator

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Advanced [show]


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He keeps his brown hair in a flapper bob. His amber eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Drogo Graeme, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 70 pp.


Social Check DCs


Gilbert Skelton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his auburn hair down. His brown eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: A deep hatred of drow; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Enemies. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Gilbert Skelton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1900 sp. Chrysoprase (70 gp). Carnelian (70 gp). Golden pearl (160 gp).


Social Check DCs


Theodoric Hastings, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large green jacket. His golden hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. He then took over the family business and is one of the better Ruler for hire.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly, Disease, Fearful. Bonds: Job, Rich. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Theodoric Hastings, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 15 (+2)10 (+0)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30 pp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly warhammers and whips. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Joker. Bonds: Criminal record, Attractive, Poor, Enemies. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Roger Hartford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)6 (-2) 13 (+1)18 (+4)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2400 sp. Golden yellow topaz (700 gp). Fire opal (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shields, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Deighton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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