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NPC Generator

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Roland Mitchell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His golden hair is styled in orderly dreadlocks. He has blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 5 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Roland Mitchell, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)7 (-2) 16 (+3)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Morton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man dresses like a well dressed Miner does. His hair is brown and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Job, Nature. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Robert Morton, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Aldous Springfield, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He receives visions of the future at random moments

History: Aldous was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Family. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Aldous Springfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Peridot (70 gp). Obsidian (11 gp). Banded agate (11 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His skin is fair and his fingers are delicate and long. His blonde hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Henry studied abroad. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He feels kind of lost in life; and money/treasure

Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Rich. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Henry Addington, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Tyndall, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Barrister. His whole body is exceptionally muscular. He has a small bristly mustache and wavy golden hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he is unsatisfied with his job

Flaws: Shy. Bonds: Immigrant, Attractive, Criminal record, Job. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Don Tyndall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 7 (-2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +6, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +3

Possessions: 10 pp.


Social Check DCs

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