Drogo Axton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears light armors faded through time and improper care. His right hand appears badly burned and disfigured. His hair is golden and very short. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Flattery will make him almost putty in your hands.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted. Flaws: Selfish. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 4 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2600 sp. Blue quartz (7 gp). Fiery yellow corundum (600 gp). 4 Alchemist’s fire. 3 Smokesticks.
Hubert Gladstone, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in blue turtlenecks beneath a grey coat with blue slacks. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Lance Kinsley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large red tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Criminal record, Rich. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Roland Badger, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears silk and lounges about seductively. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.
History: He was born in the south, but his parents moved at a very young age to the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Heward Wade, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black coat over a green low-cut shirt, and a deerstalker hat upon his head. His hair is black and very short. His hazel eyes peer out from beneath his deerstalker black hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He is a Succubi in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Fisher, but doesn't like to broadcast it.
Motivation: He has a crush on the local Fisher; and meet up once more with his childhood friend
Flaws: Antagonistic. Bonds: Job, Adventurer, Nature, Has a crush. Occupation: Glassblower
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 12000 cp. Black pearl (400 gp). Lapis lazuli (12 gp). Golden yellow topaz (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!