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Advanced [show]


Patrick Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Patrick hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Patrick Snape, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 700 sp.


Social Check DCs


Adam Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He is bald on top and has large white tufts of hair around his ears. His brown eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of gnolls once and for all.

History: When he was but 3 years old his parents immigrated from the south. Adam was born on a far southern desert where he grew up under the tutelage of his father, an expert Layabout. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Adam was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He'd like to take his coworkers down a peg; and many gnolls want him driven away

Flaws: Ugly. Bonds: Poor, Job, Enemies, Immigrant. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Adam Spaulding, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his black robe and has his dagger always slung over his shoulder, and is pretty ugly. He sports a long auburn beard, and similarly colored long hair. His thin eyebrows rest above his beady blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. Charles was born on a far southern island where he grew up under the tutelage of his mother, an expert Map Maker. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Cynical, Insane. Bonds: Immigrant. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Charles Jacobs, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. His chestnut hair is heavily combed to the left. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Family, Rich, Job. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Arnold Stanley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Henry Morton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His red hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he feels threatened by others

Flaws: Antagonistic, Fearful, Shy. Bonds: Attractive, Nature. Occupation: Performer

Voice: Aggressive tone

Attributes [hide]

Henry Morton, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 17 (+3)19 (+4)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Fiery yellow corundum (1100 gp). Smoky quartz (50 gp). Red-brown spinel (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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