Gunter Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He has a slight overbite and is overall scrawny. He has done his best to style his silver hair to look like a famous performer. His amber eyes are passionate and lively.
Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Enemies. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Adam Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He has a moderate pudge and is not very fit. He keeps his brown hair in a pixie cut. His eyes are amber and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: He has money and likes to spend it; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 1400 sp.
Frederick Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of scimitars on his belt, each one with a ruby on the hilt. His red hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp.
Roland Westcott, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy violet suit. He keeps his long black hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.
Personality: Roland speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: Roland was born with his mother's beautiful face. A freak accident while working with his Layabout mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Attractive, Religious, Adventurer. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 31000 sp.
Arnold Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered pastel stockings. His blonde hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Fighting. Flaws: Disease. Bonds: Religious, Nature, Rich. Occupation: Shipwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Silver pearl (40 gp). 2 Antitoxin. 1 Tanglefoot bags. 2 Holy water.
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