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NPC Generator

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Advanced [show]


Gunter Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy. He has hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Gunter was born on a far southern forest where he grew up under the tutelage of his father, an expert Priest. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Pacifist, Artistic. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Gunter Clifton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Drogo Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. This violet eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Flaws: Insane. Bonds: Poor, Attractive, Job. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Drogo Carlton, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Full Plate.


Social Check DCs


Anselm Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with blue socks and a vest with buckled shoes. He is portly but not overly obese. His hair is short and red. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: He was always a brilliant, if unscrupulous mind. Like his mother and his brother before him, after school he went straight into learning to become a Gardener. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Persistence, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Hailey, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 11 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely blue suit with grey socks and a vest with buckled shoes. His black hair is still thick. His hazel eyes peer out from beneath his deerstalker blue hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Joker, Professionalism. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

John Gracey, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)11 (+0) 18 (+4)15 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He is physically well-built. He has moderate length white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and balancing his hectic life and new stylist responsibilities is difficult

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Benson, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 8
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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